- Timestamp:
- Dec 21, 2009, 1:18:36 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/modules/questsystem/QuestGUI.h
r5781 r6387 56 56 57 57 public: 58 58 59 59 QuestGUI(PlayerInfo* player); 60 60 virtual ~QuestGUI(); … … 86 86 inline PlayerInfo* getPlayer(void) 87 87 { return this->player_; } 88 88 89 89 private: 90 90 91 91 int createNode(QuestGUINode* parent, QuestItem* item, int depth, int index); //!< Recursive method to create Nodes for all Quests an Hints the given Quest is a parent to. 92 92
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