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Ignore:
Timestamp:
Dec 31, 2005, 3:53:45 PM (18 years ago)
Author:
patrick
Message:

network: single player loads again, many changes in the function bodies of the loading code

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/story_entities/campaign.h

    r6372 r6374  
    1414
    1515  public:
    16     Campaign ();
    17     Campaign ( TiXmlElement* root);
     16    Campaign( TiXmlElement* root);
    1817    virtual ~Campaign ();
    1918
     
    4847};
    4948
     49
     50
     51class CampaignData : virtual public BaseObject
     52{
     53
     54  public:
     55    CampaignData();
     56    virtual ~CampaignData();
     57
     58    void addStoryEntity(StoryEntity* se, int storyID = -1);
     59
     60    void getNextLevel();
     61};
     62
    5063#endif /* _CAMPAIGN_H */
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