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Ignore:
Timestamp:
Dec 31, 2005, 1:52:50 PM (20 years ago)
Author:
patrick
Message:

network: working on campaing and gameworld structure

File:
1 edited

Legend:

Unmodified
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  • branches/network/src/story_entities/game_world.cc

    r6368 r6370  
    8787
    8888  this->gameTime = 0.0f;
    89   this->setSpeed(1.0);
     89  this->setSpeed(1.0f);
    9090  this->music = NULL;
    9191  this->shell = NULL;
     
    169169 * before the load and after the proceeding storyentity has finished
    170170*/
    171 ErrorMessage GameWorld::preLoad()
     171ErrorMessage GameWorld::init()
    172172{
    173173  State::setObjectManager(&this->objectManager);
     
    190190
    191191  GraphicsEngine::getInstance()->displayFPS(true);
    192   this->displayLoadScreen();
    193192}
    194193
     
    199198ErrorMessage GameWorld::load()
    200199{
     200  this->displayLoadScreen();
     201
    201202  PRINTF(3)("> Loading world: '%s'\n", getPath());
    202203  TiXmlElement* element;
     
    348349  //(OggPlayer*)ResourceManager::getInstance()->load("sound/00-luke_grey_-_hypermode.ogg", OGG, RP_LEVEL);
    349350  //music->playback();
    350 }
    351 
    352 ErrorMessage GameWorld::postLoad()
    353 {
     351
    354352  this->releaseLoadScreen();
    355353}
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