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Ignore:
Timestamp:
Dec 19, 2007, 1:38:19 AM (16 years ago)
Author:
scheusso
Message:

synchronising of classid↔classname works now

File:
1 edited

Legend:

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Added
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  • code/branches/FICN/src/network/Server.cc

    r632 r636  
    142142        continue;
    143143      }
     144      if( !(temp->getSynched()) ){
     145        std::cout << "not sending gamestate" << std::endl;
     146        temp=temp->next();
     147        continue;
     148      }
    144149      std::cout << "doing gamestate" << std::endl;
    145150      int gid = temp->getGamestateID();
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