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Ignore:
Timestamp:
Dec 30, 2005, 1:51:41 AM (18 years ago)
Author:
hdavid
Message:

branches\avi_play: some copy, pasta & delete

File:
1 edited

Legend:

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  • branches/avi_play/src/lib/graphics/importer/texture_sequence.h

    r6317 r6339  
    3030    bool addFrame(SDL_Surface* surface);
    3131    bool addFrame(GLuint texture);
    32     bool addFrameList(std::vector<GLuint> textures);
    3332
    3433    virtual bool rebuild();
     
    3736    inline unsigned int getFrameCount() const { return this->textures.size(); };
    3837
    39     void gotoFrame(unsigned int frameNumber);
     38    //void gotoFrame(unsigned int frameNumber);
    4039    /** @returns The textureID of the Frame @param frameNumber the n-th frame this texture-series.  */
    4140    inline GLuint getFrameTexture(unsigned int frameNumber) const { return (this->textures.size()>frameNumber)?this->textures[frameNumber]:0; };
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