- Timestamp:
- Dec 9, 2009, 4:32:41 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/modules/overlays/hud/HUDNavigation.h
r5781 r6293 56 56 float getNavMarkerSize() const { return this->navMarkerSize_; } 57 57 58 /* 58 59 void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); } 59 60 float getAimMarkerSize() const { return this->aimMarkerSize_; } 61 */ 60 62 61 63 void setTextSize(float size); … … 71 73 Ogre::PanelOverlayElement* navMarker_; //!< the panel used to show the arrow and the target marker 72 74 float navMarkerSize_; //!< One paramter size of the navigation marker 75 /* 73 76 Ogre::PanelOverlayElement* aimMarker_; //!< Panel used to show the aim Marker 74 77 float aimMarkerSize_; //!< One paramter size of the aim marker 78 */ 75 79 Ogre::TextAreaOverlayElement* navText_; //!< Text overlay to display the target distance 76 80 bool wasOutOfView_; //!< Performance booster variable: setMaterial is not cheap
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