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Ignore:
Timestamp:
Dec 21, 2005, 3:28:37 PM (18 years ago)
Author:
patrick
Message:

network: singleton fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_game_manager.h

    r6231 r6238  
    6363    ~NetworkGameManager();
    6464
    65     static NetworkGameManager* NetworkGameManager::getInstance() { if (!NetworkGameManager::singletonRef) NetworkGameManager::singletonRef = new NetworkGameManager(); return NetworkGameManager::singletonRef; }
     65    static NetworkGameManager* NetworkGameManager::getInstance()
     66    { if (!NetworkGameManager::singletonRef) NetworkGameManager::singletonRef = new NetworkGameManager(); return NetworkGameManager::singletonRef; }
    6667
    6768    virtual void writeBytes(const byte* data, int length, int sender);
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