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Timestamp:
Dec 21, 2005, 2:47:30 AM (18 years ago)
Author:
bensch
Message:

orxonox/trunk: new control

File:
1 edited

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  • branches/christmas_branche/src/world_entities/creatures/md2_creature.h

    r6206 r6208  
    6262    bool                  bJump;              //!< jump
    6363
     64    PNode                 cameraConnNode;     //!< The Node the camera is connected to.
     65
    6466    float                 xMouse;             //!< mouse moved in x-Direction
    6567    float                 yMouse;             //!< mouse moved in y-Direction
     
    7072    Quaternion            mouseDirX;           //!< the direction where the player wants to fly
    7173    Quaternion            mouseDirY;           //!< the direction where the player wants to fly
    72     Quaternion rotQuat;
    7374    float                 travelSpeed;        //!< the current speed of the player (to make soft movement)
    7475    float                 acceleration;       //!< the acceleration of the player.
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