Changeset 6208 in orxonox.OLD for branches/christmas_branche/src/world_entities/creatures/md2_creature.h
- Timestamp:
- Dec 21, 2005, 2:47:30 AM (18 years ago)
- File:
-
- 1 edited
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branches/christmas_branche/src/world_entities/creatures/md2_creature.h
r6206 r6208 62 62 bool bJump; //!< jump 63 63 64 PNode cameraConnNode; //!< The Node the camera is connected to. 65 64 66 float xMouse; //!< mouse moved in x-Direction 65 67 float yMouse; //!< mouse moved in y-Direction … … 70 72 Quaternion mouseDirX; //!< the direction where the player wants to fly 71 73 Quaternion mouseDirY; //!< the direction where the player wants to fly 72 Quaternion rotQuat;73 74 float travelSpeed; //!< the current speed of the player (to make soft movement) 74 75 float acceleration; //!< the acceleration of the player.
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