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Ignore:
Timestamp:
Dec 18, 2007, 5:51:47 PM (16 years ago)
Author:
scheusso
Message:

gamestatehandling, error correction

File:
1 edited

Legend:

Unmodified
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  • code/branches/FICN/src/network/PacketManager.h

    r531 r620  
    6666  //process data
    6767  //two functions are note yet implemented!
    68   //virtual void processGamestate(GameState *state);
     68  virtual void processGamestate(GameStateCompressed *state);
     69  virtual void processAck( ack *data, int clientID);
    6970  void processClassid( classid *cid);
    7071  //virtual void processAck( ack *data);
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