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Timestamp:
Dec 20, 2005, 10:21:30 PM (20 years ago)
Author:
patrick
Message:

christmas: jumping now also works

File:
1 edited

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  • branches/christmas_branche/src/lib/graphics/importer/md2Model.h

    r6198 r6199  
    116116  int              lastFrame;            //!< last frame of the animation
    117117  int              fps;                  //!< speed: number of frames per second
     118  int              bStoppable;           //!< 1 if the animation is stoppable 0 else
    118119} sAnim;
    119120
     
    134135  int              currentFrame;         //!< the current frame
    135136  int              nextFrame;            //!< the next frame in the list
     137  int              numPlays;             //!< the number of times, this has been played in series
    136138} sAnimState;
    137139
     
    228230
    229231private:
    230   void animate();
     232  void animate(float time);
    231233  void processLighting();
    232234  void interpolate(/*sVec3D* verticesList*/);
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