- Timestamp:
- Nov 25, 2009, 6:04:10 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc
r6107 r6153 36 36 #include "weaponsystem/WeaponPack.h" 37 37 #include "weaponsystem/WeaponSystem.h" 38 #include "worldentities/pawns/Pawn.h" 38 39 39 40 namespace orxonox … … 57 58 Rocket* rocket = new Rocket(this); 58 59 60 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 59 61 rocket->setOrientation(this->getMuzzleOrientation()); 60 62 rocket->setPosition(this->getMuzzlePosition());
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