- Timestamp:
- Nov 25, 2009, 6:04:10 PM (14 years ago)
- File:
-
- 1 edited
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- Added
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code/branches/presentation2/src/modules/weapons/weaponmodes/LightningGun.cc
r5781 r6153 59 59 projectile->setMaterial("Flares/LightningBall_"); 60 60 61 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 61 62 projectile->setOrientation(this->getMuzzleOrientation()); 62 63 projectile->setPosition(this->getMuzzlePosition());
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