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Ignore:
Timestamp:
Dec 17, 2005, 4:32:29 PM (20 years ago)
Author:
hdavid
Message:

branches\avi_play: textures are displayed fast but not right

File:
1 edited

Legend:

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  • branches/avi_play/src/lib/graphics/importer/media_container.h

    r6127 r6149  
    2121#include "base_object.h"
    2222
     23#include <SDL.h>
     24
    2325/* using namespace std is default, this needs to be here */
    2426using namespace std;
     
    3133  double fps;
    3234  GLuint texture;
     35  SDL_Surface *surface;
    3336  uint8_t* data;
    3437
     
    5154
    5255  GLuint getFrame(int frame_number);
    53   GLuint getNextFrame();
     56  SDL_Surface * getNextFrame();
    5457  void loadMedia(const char* filename);
    5558
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