Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 14, 2005, 11:19:11 PM (18 years ago)
Author:
rennerc
Message:

renamed EntityManager to NetworkGameManager

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_game_manager.cc

    r6111 r6116  
    2121
    2222/* include your own header */
    23 #include "entity_manager.h"
     23#include "network_game_manager.h"
    2424
    2525
     
    3030 * Standard constructor
    3131 */
    32 EntityManager::EntityManager()
     32NetworkGameManager::NetworkGameManager()
    3333{
    3434  /* set the class id for the base object */
     
    3939 * Standard destructor
    4040 */
    41 EntityManager::~EntityManager()
     41NetworkGameManager::~NetworkGameManager()
    4242{
    4343}
    4444
    4545
    46 void EntityManager::writeBytes(const byte* data, int length)
     46void NetworkGameManager::writeBytes(const byte* data, int length)
    4747{
    4848}
    4949
    50 int EntityManager::readBytes(byte* data, int maxLength, int * reciever)
     50int NetworkGameManager::readBytes(byte* data, int maxLength, int * reciever)
    5151{
    5252}
    5353
    54 void EntityManager::writeDebug() const
     54void NetworkGameManager::writeDebug() const
    5555{
    5656}
    5757
    58 void EntityManager::readDebug() const
     58void NetworkGameManager::readDebug() const
    5959{
    6060}
     
    6666 * @param classID: The ID of the class of which an entity should be created
    6767 */
    68 void EntityManager::createEntity(int classID)
     68void NetworkGameManager::createEntity(int classID)
    6969{
    7070}
     
    7575 * @param uniqueID: The ID of the entity object which should be removed
    7676 */
    77 void EntityManager::removeEntity(int uniqueID)
     77void NetworkGameManager::removeEntity(int uniqueID)
    7878{
    7979}
     
    8585 * @param classID: The ID of the class of which an entity should be created
    8686 */
    87 void EntityManager::requestCreateEntity(int classID)
     87void NetworkGameManager::requestCreateEntity(int classID)
    8888{
    8989}
     
    9393 * @param uniqueID: The ID of the entity object which should be removed
    9494 */
    95 void EntityManager::requestRemoveEntity(int uniqueID)
     95void NetworkGameManager::requestRemoveEntity(int uniqueID)
    9696{
    9797}
     
    102102 * @param classID: The ID of the class of which an entity should be created
    103103 */
    104 void EntityManager::executeCreateEntity(int classID)
     104void NetworkGameManager::executeCreateEntity(int classID)
    105105{
    106106}
     
    111111 * @param uniqueID: The ID of the entity object which should be removed
    112112 */
    113 void EntityManager::executeRemoveEntity(int uniqueID)
     113void NetworkGameManager::executeRemoveEntity(int uniqueID)
    114114{
    115115}
     
    119119 * @return: true if the entity can be created, false otherwise
    120120 */
    121 bool EntityManager::canCreateEntity(int classID)
     121bool NetworkGameManager::canCreateEntity(int classID)
    122122{
    123123}
Note: See TracChangeset for help on using the changeset viewer.