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Ignore:
Timestamp:
Nov 20, 2009, 1:02:09 AM (14 years ago)
Author:
scheusso
Message:

rocket now steerable also on client
AIController shoots again now ;)
fire network function is now in CE instead of Pawn
some changes in PlayerInfo that allow controlling of temporary objects (such as Rocket)

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/particles2/src/orxonox/infos/PlayerInfo.h

    r6087 r6101  
    9292        private:
    9393            void networkcallback_changedcontrollableentityID();
    94             void networkcallback_changedtemporarycontrollableentityID();
    9594            void networkcallback_changedgtinfoID();
    9695            void updateGametypeInfo();
     
    9998            Controller* controller_;
    10099            ControllableEntity* controllableEntity_;
    101             ControllableEntity* temporaryControllableEntity_;
     100            ControllableEntity* oldControllableEntity_;
    102101            unsigned int controllableEntityID_;
    103             unsigned int temporaryControllableEntityID_;
    104102
    105103            const GametypeInfo* gtinfo_;
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