- Timestamp:
- Nov 20, 2009, 1:02:09 AM (14 years ago)
- File:
-
- 1 edited
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code/branches/particles2/src/orxonox/controllers/AIController.cc
r6087 r6101 109 109 110 110 if (this->getControllableEntity() && this->bShooting_ && this->isCloseAtTarget(1000) && this->isLookingAtTarget(Ogre::Math::PI / 20.0f)) 111 //this->getControllableEntity()->fire(0);111 this->getControllableEntity()->fire(0); 112 112 113 113 SUPER(AIController, tick, dt);
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