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Timestamp:
Dec 13, 2005, 10:53:29 AM (18 years ago)
Author:
patrick
Message:

network: spawning pooint

File:
1 edited

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  • branches/network/src/world_entities/spawning_point.h

    r6069 r6080  
     1/*!
     2 * @file spawning_point.h
     3 *  Definition of a spawning point within the game, used for network game
     4 */
     5
     6
     7#ifndef _SPAWNING_POINT
     8#define _SPAWNING_POINT
     9
     10#include "world_entity.h"
     11
     12//! The spawning point for world entities
     13class SpawningPoint : public WorldEntity {
     14
     15  public:
     16    SpawningPoint (const Vector& absCoordinate = Vector(0.0, 0.0, 0.0));
     17    virtual ~SpawningPoint ();
     18
     19
     20    void spawn();
     21    void setSpawningEntity();
     22
     23
     24    virtual void tick(float dt);
     25    virtual void draw();
     26
     27  private:
     28
     29};
     30
     31#endif /* _SPAWNING_POINT */
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