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Ignore:
Timestamp:
Nov 17, 2009, 10:59:25 AM (14 years ago)
Author:
scheusso
Message:

trying to make CE change possible

File:
1 edited

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  • code/branches/particles2/src/modules/weapons/projectiles/Rocket.h

    r6066 r6079  
    110110            inline float getDamage() const
    111111                { return this->damage_; }
     112            virtual void fire(unsigned int firemode) {}
    112113           
    113114        private:
     
    116117            float damage_;
    117118            bool bDestroy_;
     119            ControllableEntity* originalControllableEntity_;
    118120           
    119121            Model* model_;
     122            CameraPosition* camPosition_;
    120123            ConeCollisionShape* collisionShape_;
    121124            Timer destroyTimer_;
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