Changeset 6069 in orxonox.OLD for branches/network/src/story_entities/network_world.h
- Timestamp:
- Dec 12, 2005, 5:18:36 PM (18 years ago)
- File:
-
- 1 edited
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branches/network/src/story_entities/network_world.h
r6065 r6069 12 12 #include "p_node.h" 13 13 14 class World;14 class NetworkWorld; 15 15 class WorldEntity; 16 16 class Camera; … … 30 30 it is the main driving factor during gameplay. 31 31 */ 32 class World : public StoryEntity {32 class NetworkWorld : public StoryEntity { 33 33 34 34 public: 35 World (const char* name);36 World (int worldID);37 World (const TiXmlElement* root = NULL);38 virtual ~ World ();35 NetworkWorld (const char* name); 36 NetworkWorld (int worldID); 37 NetworkWorld (const TiXmlElement* root = NULL); 38 virtual ~NetworkWorld (); 39 39 40 40 void loadParams(const TiXmlElement* root); … … 52 52 virtual ErrorMessage destroy (); 53 53 54 void loadDebug World(int worldID);54 void loadDebugNetworkWorld(int worldID); 55 55 56 56 virtual void displayLoadScreen(); … … 105 105 GLMenuImageScreen* glmis; //!< The Level-Loader Display 106 106 107 int debug WorldNr; //!< The Debug Nr. needed, if something goes wrong107 int debugNetworkWorldNr; //!< The Debug Nr. needed, if something goes wrong 108 108 char* path; //!< The file from which this world is loaded 109 109 … … 114 114 Camera* localCamera; //!< The current Camera 115 115 WorldEntity* sky; //!< The Environmental Heaven of orxonox @todo insert this to environment insted 116 Terrain* terrain; //!< The Terrain of the World.116 Terrain* terrain; //!< The Terrain of the NetworkWorld. 117 117 118 118 GLuint objectList; //!< temporary: @todo this will be ereased soon
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