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Ignore:
Timestamp:
Nov 15, 2009, 1:15:42 PM (14 years ago)
Author:
scheusso
Message:

cleaned up Rocket mess a bit
there is yet a bug if RocketFire is in weaponslot3

File:
1 copied

Legend:

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  • code/branches/particles2/src/modules/weapons/weaponmodes/RocketFire.h

    r6059 r6065  
    2727 */
    2828
    29 #ifndef _FusionFire_H__
    30 #define _FusionFire_H__
     29#ifndef _RocketFire_H__
     30#define _RocketFire_H__
    3131
    3232#include "weapons/WeaponsPrereqs.h"
     
    3535namespace orxonox
    3636{
    37     class _WeaponsExport FusionFire : public WeaponMode
     37    class _WeaponsExport RocketFire : public WeaponMode
    3838    {
    3939        public:
    40             FusionFire(BaseObject* creator);
    41             virtual ~FusionFire() {}
     40            RocketFire(BaseObject* creator);
     41            virtual ~RocketFire() {}
    4242
    4343            virtual void fire();
     
    4848}
    4949
    50 #endif /* _FusionFire_H__ */
     50#endif /* _RocketFire_H__ */
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