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Ignore:
Timestamp:
Dec 12, 2005, 2:25:31 PM (18 years ago)
Author:
rennerc
Message:

network_stream: server doesnt crash on connection close :D

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_socket.cc

    r6041 r6062  
    159159int NetworkSocket::writeBytes(byte * data, int length)
    160160{
    161   PRINTF(0)("NetworkSocket::writeBytes()\n");
     161  PRINTF(5)("NetworkSocket::writeBytes()\n");
    162162#ifdef _USE_OUTGOING_BUFFER
    163163
     
    207207int NetworkSocket::readBytes(byte * data, int length)
    208208{
    209   PRINTF(0)("NetworkSocket::readBytes()\n");
     209  PRINTF(5)("NetworkSocket::readBytes()\n");
    210210  if (data==NULL)
    211211    return 0;
     
    311311  {
    312312    SDL_mutexV(self->threadTerminationMutex);
    313     delete self;
    314313  }
    315314  else
     
    380379  {
    381380    SDL_mutexV(self->threadTerminationMutex);
    382     delete self;
    383381  }
    384382  else
     
    394392bool NetworkSocket::writePacket( byte * data, int length )
    395393{
    396   PRINTF(0)("NetworkSocket::writePacket()\n");
     394  PRINTF(5)("NetworkSocket::writePacket()\n");
    397395  if (length>255)
    398396  {
     
    409407int NetworkSocket::readPacket( byte * data, int maxLength )
    410408{
    411   PRINTF(0)("NetworkSocket::readPacket()\n");
     409  PRINTF(5)("NetworkSocket::readPacket()\n");
    412410  if (incomingBufferLength<1)
    413411  {
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