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Ignore:
Timestamp:
Oct 19, 2009, 8:25:30 PM (15 years ago)
Author:
scheusso
Message:

(kind of) fixed HumanPlayer bodys beeing around from clients that have not yet disconnected when unloading level

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/PlayerManager.h

    r5929 r5966  
    5252            void clientConnected(unsigned int clientID);
    5353            void clientDisconnected(unsigned int clientID);
     54            void disconnectAllClients();
    5455
    5556        private:
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