Changeset 5955 in orxonox.OLD for branches/powerups/src/world_entities/weapons/weapon_manager.h
- Timestamp:
- Dec 7, 2005, 1:05:10 PM (18 years ago)
- File:
-
- 1 edited
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branches/powerups/src/world_entities/weapons/weapon_manager.h
r5779 r5955 80 80 /** @returns a fixed target namely the Crosshair's 3D position */ 81 81 inline PNode* getFixedTarget() const { return this->crosshair; }; 82 PNode* getSomeTarget();83 PNode* getDistanceTarget(const PNode* carrier, float distance);84 82 85 83 void fire(); … … 109 107 Crosshair* crosshair; //!< an aim. 110 108 tAnimation<Crosshair>* crossHairSizeAnim; //!< An animation for the crosshair (scaling) 111 112 std::list<BaseObject*>::iterator targetIterator; //!< An iterator for traversion lists of enemies.113 109 };
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