Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 7, 2005, 1:05:10 PM (18 years ago)
Author:
bensch
Message:

branches/powerups: merged the trunk to branches/powerup
merged with commandsvn merge ../trunk/ powerups/ -r5848:HEAD
conflicts resolved in favor of the trunk

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/powerups/src/world_entities/weapons/weapon_manager.h

    r5779 r5955  
    8080    /** @returns a fixed target namely the Crosshair's 3D position */
    8181    inline PNode* getFixedTarget() const { return this->crosshair; };
    82     PNode* getSomeTarget();
    83     PNode* getDistanceTarget(const PNode* carrier, float distance);
    8482
    8583    void fire();
     
    109107    Crosshair*              crosshair;                                //!< an aim.
    110108    tAnimation<Crosshair>*  crossHairSizeAnim;                        //!< An animation for the crosshair (scaling)
    111 
    112     std::list<BaseObject*>::iterator  targetIterator;                           //!< An iterator for traversion lists of enemies.
    113109};
Note: See TracChangeset for help on using the changeset viewer.