Changeset 5918 for code/branches/core5/src/orxonox/gamestates/GSMainMenu.cc
- Timestamp:
- Oct 9, 2009, 4:54:31 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/core5/src/orxonox/gamestates/GSMainMenu.cc
r5910 r5918 57 57 // create an empty Scene 58 58 this->scene_ = new Scene(NULL); 59 this->scene_->setSyncMode( 0x0 ); 59 60 // and a Camera 60 61 this->camera_ = this->scene_->getSceneManager()->createCamera("mainMenu/Camera"); … … 90 91 CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&GSMainMenu::startDedicated, this), "startDedicated")); 91 92 CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&GSMainMenu::startMainMenu, this), "startMainMenu")); 93 CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&GSMainMenu::startIOConsole, this), "startIOConsole")); 92 94 93 95 KeyBinderManager::getInstance().setToDefault(); … … 153 155 Game::getInstance().requestStates("mainmenu"); 154 156 } 157 void GSMainMenu::startIOConsole() 158 { 159 // HACK - HACK 160 Game::getInstance().popState(); 161 Game::getInstance().popState(); 162 Game::getInstance().requestStates("ioConsole"); 163 } 155 164 }
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