- Timestamp:
- Oct 8, 2009, 9:47:28 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/core5/src/libraries/core/input/InputState.h
r5738 r5910 55 55 static const int Detector = HighPriority + 2; 56 56 }; 57 58 namespace MouseMode 59 { 60 enum Value 61 { 62 Exclusive, 63 Nonexclusive, 64 Dontcare 65 }; 66 } 57 67 58 68 /** … … 120 130 void setHandler (InputHandler* handler); 121 131 122 void set IsExclusiveMouse(bool value) { bExclusiveMouse_ = value; this->bExpired_ = true; }123 bool getIsExclusiveMouse() const { return bExclusiveMouse_; }132 void setMouseMode(MouseMode::Value value) { mouseMode_ = value; this->bExpired_ = true; } 133 MouseMode::Value getMouseMode() const { return mouseMode_; } 124 134 125 135 //! Returns the name of the state (which is unique!) … … 174 184 const bool bAlwaysGetsInput_; //!< See class declaration for explanation 175 185 const bool bTransparent_; //!< See class declaration for explanation 176 bool bExclusiveMouse_;//!< See class declaration for explanation186 MouseMode::Value mouseMode_; //!< See class declaration for explanation 177 187 int priority_; //!< Current priority (might change) 178 188 bool bExpired_; //!< See hasExpired()
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