- Timestamp:
- Oct 4, 2009, 11:08:14 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/core5/src/orxonox/gamestates/GSIOConsole.cc
r5829 r5876 30 30 31 31 #include <iostream> 32 33 32 #include "core/ConsoleCommand.h" 33 #include "core/CommandExecutor.h" 34 34 #include "core/Game.h" 35 35 … … 49 49 void GSIOConsole::activate() 50 50 { 51 { 52 this->ccLoadMenu_ = createConsoleCommand(createFunctor(&GSIOConsole::loadMenu, this), "loadMenu"); 53 CommandExecutor::addConsoleCommandShortcut(this->ccLoadMenu_); 54 } 51 CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&GSIOConsole::loadMenu, this), "loadMenu")); 55 52 } 56 53 57 54 void GSIOConsole::deactivate() 58 55 { 59 /*60 if (this->ccLoadMenu_)61 {62 delete this->ccLoadMenu_;63 this->ccLoadMenu_ = 0;64 }65 */66 56 } 67 57
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