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Ignore:
Timestamp:
Sep 30, 2009, 8:42:45 PM (16 years ago)
Author:
rgrieder
Message:

Added comma operator in the GameState hierarchy parser: Use "standalone,client,server" and the whole underlaying tree will be used for all three states. See Main.cc

File:
1 edited

Legend:

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  • code/branches/core5/src/libraries/core/Game.h

    r5747 r5843  
    143143        void unloadGraphics();
    144144
     145        void parseStates(std::vector<std::pair<std::string, int> >::const_iterator& it, shared_ptr<GameStateTreeNode> currentNode);
    145146        bool checkState(const std::string& name) const;
    146147        void loadState(const std::string& name);
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