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Timestamp:
Nov 29, 2005, 1:19:24 AM (20 years ago)
Author:
bensch
Message:

orxonox/branches/world_entities: sound-engine loads devices over a System-specific string

File:
1 edited

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  • branches/world_entities/src/lib/sound/sound_engine.h

    r5779 r5815  
    6868    static SoundEngine*      singletonRef;             //!< Reference to this class
    6969
     70    ALCdevice*               device;                   //!< the used audio-device.
     71    ALCcontext*              context;                  //!< the context, currently in use.
     72
    7073    float                    musicVolume;              //!< the maximum volume of the music in % (0f,1f]
    7174    float                    effectsVolume;            //!< the maximum volume of sound-effects in % (0f,1f]
    7275    PNode*                   listener;                 //!< The listener of the Scene
     76
    7377    std::list<BaseObject*>*  bufferList;               //!< A list of buffers
    7478    std::list<BaseObject*>*  sourceList;               //!< A list for all the sources in the scene.
     79
    7580
    7681};
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