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Ignore:
Timestamp:
Nov 28, 2005, 2:26:28 AM (18 years ago)
Author:
bensch
Message:

orxonox/we: new sounds for all the weapons

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/world_entities/src/world_entities/weapons/turret.cc

    r5801 r5803  
    136136    return;
    137137
    138     pj->setVelocity(this->getVelocity()+(this->getAbsDir().apply(Vector(1,0,0))*100.0 + VECTOR_RAND(13)
     138  pj->setVelocity(this->getVelocity()+(this->getAbsDir().apply(Vector(1,0,0))*100.0 /*+ VECTOR_RAND(13) */
    139139            /*target->getAbsCoor() - this->getAbsCoor()*/)*.5);//this->getVelocity());
    140140
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