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Ignore:
Timestamp:
Dec 17, 2007, 4:27:41 PM (18 years ago)
Author:
rgrieder
Message:
  • fixed the problem about the ship being static.
  • added SceneNode hierarchy support in parser
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/objects/WorldEntity.h

    r576 r580  
    2222      inline Ogre::SceneNode* getNode()
    2323          { return this->node_; }
     24
     25      inline void setNode(Ogre::SceneNode* node)
     26          { this->node_ = node; }
    2427
    2528      inline void setPosition(const Vector3& pos)
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