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Timestamp:
Sep 20, 2009, 9:58:59 PM (15 years ago)
Author:
dafrick
Message:

Fixed issues with GUI. The problem was, that the Owner of the GUIOverlay is set properly only after it is constructed and thus was NULL. Now the player gets updated whenever toggleVisibility is called. Also getOwner() no longer returns a PlayerInfo* it returns a ControllableEntity*, so that had to be adjusted to as well.

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1 edited

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