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Ignore:
Timestamp:
Sep 19, 2009, 11:57:28 PM (15 years ago)
Author:
rgrieder
Message:

In quest system:

  • Build fix (non-void function must return a value)
  • Removed some header files to reduce compile time
  • svn:eol-style "native" for the added files
  • removed svn:executable property from QuestNotification.cc
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/questsystem/QuestManager.h

    r5745 r5748  
    6565
    6666            friend class ScopedSingleton<QuestManager, ScopeID::GSLevel>;
    67             friend class QuestGUI; //TDO: better solution.
     67            friend class QuestGUI; //TODO: better solution.
    6868            //friend std::map<std::string, Quest*> & QuestGUI::getQuests(void);
    6969
     
    9494            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
    9595
    96             //TDO: Call destructor of QuestGUI's on destruction of QuestManager?
     96            //TODO: Call destructor of QuestGUI's on destruction of QuestManager?
    9797            std::map<PlayerInfo*, QuestGUI*> questGUIs_; //!< All GUI's registered by the players.
    9898
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