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Ignore:
Timestamp:
Sep 19, 2009, 11:17:51 PM (15 years ago)
Author:
rgrieder
Message:

Added Exception::handleMessage() (copy from Game::getExceptionMessage) function that returns the exception message (if retrievable) when catching with "…"
and adjusted some exception handlers.

File:
1 edited

Legend:

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Added
Removed
  • code/trunk/src/libraries/core/Game.h

    r5738 r5747  
    155155        // ScopeGuard helper function
    156156        void resetChangingState() { this->bChangingState_ = false; }
    157         /**
    158         @brief
    159             Retrieves information from an exception caught with "..."
    160         @remarks
    161             Never ever call this function without an exception in the stack!
    162         */
    163         static std::string getExceptionMessage();
    164157
    165158        scoped_ptr<Clock>                  gameClock_;
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