- Timestamp:
- Sep 1, 2009, 12:38:36 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/libraries2/src/orxonox/worldentities/ControllableEntity.cc
r3325 r5735 37 37 #include "core/XMLPort.h" 38 38 39 #include " objects/Scene.h"40 #include " objects/infos/PlayerInfo.h"41 #include " objects/controllers/Controller.h"42 #include " objects/worldentities/Camera.h"43 #include " objects/worldentities/CameraPosition.h"39 #include "Scene.h" 40 #include "infos/PlayerInfo.h" 41 #include "controllers/Controller.h" 42 #include "worldentities/Camera.h" 43 #include "worldentities/CameraPosition.h" 44 44 #include "overlays/OverlayGroup.h" 45 45 … … 383 383 registerVariable(this->client_orientation_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientOrientation)); 384 384 registerVariable(this->client_angular_velocity_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientAngularVelocity)); 385 385 386 386 387 387 registerVariable(this->playerID_, VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedplayerID));
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