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Ignore:
Timestamp:
Nov 23, 2005, 1:06:44 AM (20 years ago)
Author:
patrick
Message:

collision_detection: and again a heavy cleanup in the function arguments

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/collision_detection/src/world_entities/world_entity.h

    r5717 r5718  
    4343  virtual void tick (float time);
    4444  virtual void draw () const;
    45   virtual void collidesWith (WorldEntity* entity, const Vector& location);
     45  virtual void collidesWith (const WorldEntity& entity, const Vector& location) const;
    4646
    4747  void drawBVTree(unsigned int depth, int drawMode) const;
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