Changeset 5695 for code/trunk/src/core/Game.h
- Timestamp:
- Aug 30, 2009, 2:22:00 AM (16 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/resource2 (added) merged: 3373-3374,5594,5597,5610-5611,5614,5624,5641,5644-5646,5650-5664,5667-5672,5682-5684,5688-5691,5694
- Property svn:mergeinfo changed
-
code/trunk/src/core/Game.h
r5693 r5695 62 62 { 63 63 class GameConfiguration; 64 using boost::scoped_ptr;65 using boost::shared_ptr;66 64 67 65 //! Helper object required before GameStates are being constructed … … 85 83 typedef std::vector<shared_ptr<GameState> > GameStateVector; 86 84 typedef std::map<std::string, shared_ptr<GameState> > GameStateMap; 87 typedef boost::shared_ptr<GameStateTreeNode> GameStateTreeNodePtr;85 typedef shared_ptr<GameStateTreeNode> GameStateTreeNodePtr; 88 86 89 87 public: … … 157 155 // ScopeGuard helper function 158 156 void resetChangingState() { this->bChangingState_ = false; } 157 /** 158 @brief 159 Retrieves information from an exception caught with "..." 160 @remarks 161 Never ever call this function without an exception in the stack! 162 */ 163 static std::string getExceptionMessage(); 159 164 160 165 scoped_ptr<Clock> gameClock_;
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