Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Aug 29, 2009, 10:19:38 PM (15 years ago)
Author:
landauf
Message:

merged libraries branch back to trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/objects/quest/AddQuestHint.h

    r3196 r5693  
    3535#define _AddQuestHint_H__
    3636
    37 #include "OrxonoxPrereqs.h"
     37#include "objects/quest/QuestPrereqs.h"
    3838
    3939#include <string>
     
    4545    @brief
    4646        Adds a QuestHint, resp. activates the QuestHint of the given id for the player the QuestEffect is invoked on.
    47        
     47
    4848    Creating a AddQuestHint through XML goes as follows:
    49        
     49
    5050        <AddQuestHint hintId="id" />  //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the QuestHint that should be added.
    5151    @author
    5252        Damian 'Mozork' Frick
    5353    */
    54     class _OrxonoxExport AddQuestHint : public QuestEffect
     54    class _QuestExport AddQuestHint : public QuestEffect
    5555    {
    5656        public:
     
    7171            inline const std::string & getHintId(void) const
    7272                { return this->hintId_; }
    73            
     73
    7474            bool setHintId(const std::string & id); //!< Sets the id of the QuestHint.
    7575
Note: See TracChangeset for help on using the changeset viewer.