Changeset 5693 for code/trunk/src/orxonox/gamestates/GSLevel.h
- Timestamp:
- Aug 29, 2009, 10:19:38 PM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/libraries (added) merged: 5612-5613,5615-5619,5621-5623,5625-5640,5642-5643,5647-5649,5665-5666,5685-5687,5692
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/gamestates/GSLevel.h
r3370 r5693 30 30 #define _GSLevel_H__ 31 31 32 #include " OrxonoxPrereqs.h"32 #include "gamestates/GameStatesPrereqs.h" 33 33 34 34 #include <string> 35 #include "util/Scope.h" 35 36 #include "core/OrxonoxClass.h" 36 37 #include "core/GameState.h" … … 38 39 namespace orxonox 39 40 { 40 class _ OrxonoxExport GSLevel : public GameState, public OrxonoxClass41 class _GameStatesExport GSLevel : public GameState, public OrxonoxClass 41 42 { 42 43 public: … … 62 63 void keybindInternal(const std::string& command, bool bTemporary); 63 64 64 KeyBinder* keyBinder_; //!< tool that loads and manages the input bindings 65 InputState* gameInputState_; //!< input state for normal ingame playing 66 InputState* guiMouseOnlyInputState_; //!< input state if we only need the mouse to use the GUI 67 InputState* guiKeysOnlyInputState_; //!< input state if we only need the keys to use the GUI 68 Radar* radar_; //!< represents the Radar (not the HUD part) 69 CameraManager* cameraManager_; //!< camera manager for this level 70 PlayerManager* playerManager_; //!< player manager for this level 71 QuestManager* questManager_; 72 NotificationManager* notificationManager_; 65 KeyBinder* keyBinder_; //!< tool that loads and manages the input bindings 66 InputState* gameInputState_; //!< input state for normal ingame playing 67 InputState* guiMouseOnlyInputState_; //!< input state if we only need the mouse to use the GUI 68 InputState* guiKeysOnlyInputState_; //!< input state if we only need the keys to use the GUI 69 Radar* radar_; //!< represents the Radar (not the HUD part) 70 CameraManager* cameraManager_; //!< camera manager for this level 71 PlayerManager* playerManager_; //!< player manager for this level 72 Scope<ScopeID::GSLevel>* scope_GSLevel_; 73 73 74 74 //##### ConfigValues #####
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