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Ignore:
Timestamp:
Aug 12, 2009, 5:13:28 PM (15 years ago)
Author:
landauf
Message:

Put all gamestates into a new plugin (gamestates)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/libraries/src/orxonox/gamestates/GSDedicated.h

    r3370 r5638  
    3030#define _GSDedicated_H__
    3131
    32 #include "OrxonoxPrereqs.h"
     32#include "gamestates/GamestatesPrereqs.h"
    3333
    3434#include "core/GameState.h"
     
    4444namespace orxonox
    4545{
    46    
    47     class _OrxonoxExport GSDedicated : public GameState
     46
     47    class _GamestatesExport GSDedicated : public GameState
    4848    {
    4949    public:
     
    6161        void setTerminalMode();
    6262        static void resetTerminalMode();
    63        
     63
    6464        void insertCharacter( unsigned int position, char c );
    6565        void deleteCharacter( unsigned int position );
    66        
     66
    6767        Server*                 server_;
    68        
     68
    6969        boost::thread           *inputThread_;
    7070        boost::recursive_mutex  inputLineMutex_;
     
    7676        std::queue<std::string> commandQueue_;
    7777        static termios*         originalTerminalSettings_;
    78        
     78
    7979        unsigned int            cursorX_;
    8080        unsigned int            cursorY_;
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