- Timestamp:
- Aug 12, 2009, 5:13:28 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/libraries/src/orxonox/gamestates/GSDedicated.h
r3370 r5638 30 30 #define _GSDedicated_H__ 31 31 32 #include " OrxonoxPrereqs.h"32 #include "gamestates/GamestatesPrereqs.h" 33 33 34 34 #include "core/GameState.h" … … 44 44 namespace orxonox 45 45 { 46 47 class _ OrxonoxExport GSDedicated : public GameState46 47 class _GamestatesExport GSDedicated : public GameState 48 48 { 49 49 public: … … 61 61 void setTerminalMode(); 62 62 static void resetTerminalMode(); 63 63 64 64 void insertCharacter( unsigned int position, char c ); 65 65 void deleteCharacter( unsigned int position ); 66 66 67 67 Server* server_; 68 68 69 69 boost::thread *inputThread_; 70 70 boost::recursive_mutex inputLineMutex_; … … 76 76 std::queue<std::string> commandQueue_; 77 77 static termios* originalTerminalSettings_; 78 78 79 79 unsigned int cursorX_; 80 80 unsigned int cursorY_;
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