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Ignore:
Timestamp:
Nov 16, 2005, 3:19:47 PM (18 years ago)
Author:
stefalie
Message:

WorldEntities: Fixed bugs in bomb class

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/world_entities/src/world_entities/weapons/bomb.h

    r5593 r5603  
    44*/
    55
    6 #ifndef BOMB
    7 #define BOMB
     6#ifndef _BOMB_H
     7#define _BOMB_H
    88
    9 #include "bomb.h"
     9#include "projectile.h"
     10class FastFactory;
    1011
    1112//! A Class to ...
     
    2021  void init();
    2122
    22   virtual void postSpawn ();
    23   virtual void leftWorld ();
     23//  virtual void postSpawn ();
     24//  virtual void leftWorld ();
    2425
    2526
     
    2728  virtual void tick(float time);
    2829  virtual void collidesWith (WorldEntity* entity, const Vector& location);
     30  virtual void activate();
     31  virtual void deactivate();
    2932
    3033 private:
     34  static FastFactory*               fastFactory;
    3135
    3236};
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