Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 23, 2009, 3:44:34 AM (15 years ago)
Author:
landauf
Message:

Cleaned up level directory.

Levels (*.oxw): /levels/
Includes (*.oxi): /levels/includes/ (for example weaponsettings1.oxi)
Templates (*.oxt): /levels/templates/ (formerly spaceshiptemplates_*)
Huds (*.oxo): /overlay/ (moved from /levels/ to /overlay/)

Old level files and other stuff was moved to /levels/old/. This directory is not used, but serves as an archive.

For the weapons branch (and the trunk after weapons will be merged), change line 37 in /levels/templates/spaceship_assff.oxt from weaponsettings1 to weaponsettings2 to be able to shoot again.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/presentation.oxw

    r5436 r5528  
    11<?lua
    2   include("levels/hudtemplates3.oxw")
     2  include("overlay/hudtemplates3.oxo")
    33  include("overlay/stats.oxo")
    4   include("levels/spaceshiptemplates_presentation.oxw")
     4  include("levels/templates/spaceship_assff.oxt")
    55?>
    66
     
    1919    <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
    2020
    21        
     21
    2222        <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
    2323        <!--StaticEntity position="0,0,0">
     
    2626                </attached>
    2727        </StaticEntity -->
    28        
     28
    2929        <!-- red sphere for phsics engine testing purposes-->
    3030        <!--StaticEntity position="40,0,0">
Note: See TracChangeset for help on using the changeset viewer.