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Ignore:
Timestamp:
May 23, 2009, 3:44:34 AM (15 years ago)
Author:
landauf
Message:

Cleaned up level directory.

Levels (*.oxw): /levels/
Includes (*.oxi): /levels/includes/ (for example weaponsettings1.oxi)
Templates (*.oxt): /levels/templates/ (formerly spaceshiptemplates_*)
Huds (*.oxo): /overlay/ (moved from /levels/ to /overlay/)

Old level files and other stuff was moved to /levels/old/. This directory is not used, but serves as an archive.

For the weapons branch (and the trunk after weapons will be merged), change line 37 in /levels/templates/spaceship_assff.oxt from weaponsettings1 to weaponsettings2 to be able to shoot again.

Location:
data/media/levels/old
Files:
1 added
1 moved

Legend:

Unmodified
Added
Removed
  • data/media/levels/old/physicstest2.oxw

    r5527 r5528  
    11<?lua
    2   include("levels/spaceshiptemplates_physics.oxw")
     2  include("levels/old/spaceshiptemplates_physics.oxw")
    33?>
    44<?lua
    5   include("levels/hudtemplates.oxw")
     5  include("overlay/hudtemplates3.oxo")
    66?>
    77
     
    2020    <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff />
    2121    <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
    22        
     22
    2323        <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes-->
    2424        <StaticEntity
     
    3636      </collisionShapes>
    3737        </StaticEntity>
    38        
     38
    3939        <!-- red sphere for phsics engine testing purposes-->
    4040        <!--StaticEntity position="40,0,0">
     
    5050      </attached>
    5151        </StaticEntity-->
    52    
     52
    5353    <MovableEntity
    5454     name            = "blubb"
     
    6666        </StaticEntity>
    6767      </attached>
    68      
     68
    6969      <!--attached>
    7070        <SphereCollisionShape name = "secondSphere" radius=0.4 position="1,1,1"/>
     
    7474      </attached-->
    7575    </MovableEntity>
    76  
     76
    7777    <MovableEntity
    7878     name            = "blubb2"
     
    8989      </collisionShapes>
    9090    </MovableEntity>
    91    
     91
    9292    <StaticEntity
    9393     name            = "blubbStatic"
     
    103103      </collisionShapes>
    104104    </StaticEntity>
    105    
     105
    106106    <!--SpawnPoint position="0,   0,  100"           spawnclass=SpaceShip pawndesign=spaceshipassff />
    107107    <SpawnPoint position="0,   0, -700" yaw  =180 spawnclass=SpaceShip pawndesign=spaceshipassff />
    108108    <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /-->
    109  
     109
    110110    <MovableEntity
    111111     name            = "apple1"
     
    122122      </collisionShapes>
    123123    </MovableEntity>
    124  
     124
    125125    <MovableEntity
    126126     name            = "apple2"
     
    138138      </collisionShapes>
    139139    </MovableEntity>
    140  
     140
    141141    <MovableEntity
    142142     name            = "apple3"
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