Changeset 5519 for data/media/levels/weaponsettings2.oxw
- Timestamp:
- May 18, 2009, 4:01:54 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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data/media/levels/weaponsettings2.oxw
r5502 r5519 1 1 <weaponslots> 2 <WeaponSlot position="-15,- 1.5,0" yaw=0 pitch=0 roll=0 />3 <WeaponSlot position="15,- 1.5,0" yaw=0 pitch=0 roll=0 />2 <WeaponSlot position="-15,-0.5,0" yaw=0 pitch=0 roll=0 /> 3 <WeaponSlot position="15,-.5,0" yaw=0 pitch=0 roll=0 /> 4 4 <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 /> 5 5 </weaponslots> … … 16 16 <Weapon> 17 17 <attached> 18 <Model mesh=" LightningGun.mesh" pitch="78" roll="90" yaw="90" position="0,-1.3,0" scale="0.5,0.5,0.5"/>19 <Model mesh=" LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" scale="0.5,0.5,0.5"/>18 <Model mesh="hs-w01.mesh" roll="195"/> 19 <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/> 20 20 </attached> 21 <LightningGun mode=0 muzzleoffset="0,0,-20" /> 21 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" /> 22 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" /> 22 23 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 23 24 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> … … 25 26 <Weapon> 26 27 <attached> 27 <Model mesh=" LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" scale="0.5,0.5,0.5"/>28 <Model mesh=" LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" scale="0.5,0.5,0.5"/>28 <Model mesh="hs-w01.mesh" roll="165"/> 29 <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/> 29 30 </attached> 30 <LightningGun mode=0 muzzleoffset="0,0,-20" /> 31 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 32 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" /> 33 <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /--> 31 34 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 32 35 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
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