Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 3, 2005, 10:22:30 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: BV-nodes are now renddered more efficiently.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/collision_detection/obb_tree.cc

    r5115 r5481  
    4949
    5050  this->rootNode = NULL;
    51 
    52   material = new Material*[5];
    53   for(int i = 0; i < 5; ++i)
    54   {
    55     material[i] = new Material();
    56     material[i]->setIllum(3);
    57   }
    58   material[0]->setAmbient(0.0, 0.3, 0.0);
    59   material[1]->setAmbient(0.4, 0.0, 0.2);
    60   material[2]->setAmbient(1.0, 0.0, 0.0);
    61   material[3]->setAmbient(5.0, 3.0, 1.0);
    62   material[4]->setAmbient(1.0, 0.0, 7.0);
    63 
    64 
    65   transparentMaterial = new Material*[5];
    66   for(int i = 0; i < 5; ++i)
    67   {
    68     transparentMaterial[i] = new Material();
    69     transparentMaterial[i]->setIllum(3);
    70     transparentMaterial[i]->setTransparency(0.2);
    71   }
    72   transparentMaterial[0]->setAmbient(0.0, 0.3, 0.0);
    73   transparentMaterial[1]->setAmbient(0.4, 0.0, 0.2);
    74   transparentMaterial[2]->setAmbient(1.0, 0.0, 0.0);
    75   transparentMaterial[3]->setAmbient(5.0, 3.0, 1.0);
    76   transparentMaterial[4]->setAmbient(1.0, 0.0, 7.0);
    77 
    78   this->collisionMaterial = new Material();
    79   this->collisionMaterial->setIllum(5);
    80   this->collisionMaterial->setTransparency(0.5);
    81   this->collisionMaterial->setAmbient(1.0, 1.0, 1.0);
    8251
    8352  this->id = 0;
Note: See TracChangeset for help on using the changeset viewer.