Changeset 5378 in orxonox.OLD for trunk/src/world_entities/weapons/crosshair.h
- Timestamp:
- Oct 14, 2005, 6:54:55 PM (20 years ago)
- File:
-
- 1 edited
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trunk/src/world_entities/weapons/crosshair.h
r5039 r5378 40 40 41 41 private: 42 float position2D[2]; //!< The 2D-position on the screen43 44 42 Material* material; //!< a material for the Aim. 45 float rotation; //!< a rotation of the aim.46 43 float rotationSpeed; //!< Speed of the Rotation. 47 float size; //!< The Size of the Crosshair (in % of screen resolution 1 is fullscreen)48 44 }; 49 45
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