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Ignore:
Timestamp:
Aug 16, 2005, 9:20:20 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: if a collision occures, the virtual WorldEntity::collidesWith(WorldEntity*, Vector) is called of both objects. the reaction to the collision has to be defined there. default reaction is still output into stdout console. There is now more information

File:
1 edited

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  • orxonox/trunk/src/lib/collision_detection/obb_tree_node.cc

    r5044 r5046  
    655655    if( unlikely(this->nodeRight == NULL && this->nodeLeft == NULL))
    656656    {
    657       nodeA->collidesWith(nodeB);
    658       nodeB->collidesWith(nodeA);
     657      nodeA->collidesWith(nodeB, *((OBBTreeNode*)treeNode)->bvElement->center);
     658
     659      nodeB->collidesWith(nodeA, *this->bvElement->center);
    659660    }
    660661
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