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Ignore:
Timestamp:
Aug 16, 2005, 8:44:55 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: cd now works all obj-obj collisions are detected and for each is a message displayed in the console. since the small enemy spacefracts follow the player at one point - there are many collisions at the same time…

File:
1 edited

Legend:

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  • orxonox/trunk/src/world_entities/world_entity.cc

    r5042 r5044  
    105105void WorldEntity::collidesWith(WorldEntity* entity)
    106106{
    107   //this->obbTree->collideWith(entity->obbTree, (PNode*)this, (PNode*)entity);]
    108   PRINTF(0)("COLLISION ---------------------------- with object: %s\n", entity->getName());
     107  PRINTF(0)("COLLISION with a WorldEntity\n");
    109108}
    110109
     
    118117void WorldEntity::collidesWith(WorldEntity* entity, const Vector& location)
    119118{
    120   //this->obbTree->collideWith(entity->obbTree, (PNode*)this, (PNode*)entity);]
    121   PRINTF(0)("COLLISION ---------------------------- with object: %s\n", entity->getName());
     119  PRINTF(0)("COLLISION with a WorldEntity\n");
    122120}
    123121
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