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Ignore:
Timestamp:
Aug 15, 2005, 8:59:02 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: changed the collision detection interface again slightly to make it more useable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/lib/collision_detection/obb_tree_node.h

    r4836 r5028  
    3434    inline void setTreeRef(OBBTree* tree) { this->obbTree = tree;}
    3535
    36     virtual void collideWith(BVTreeNode* treeNode, PNode* nodeA, PNode* nodeB);
     36    virtual void collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB);
    3737
    3838    virtual void drawBV(int depth, int drawMode);
     
    4646    void forkBox(OBB* box);
    4747
    48     bool overlapTest(OBB* boxA, OBB* boxB, PNode* nodeA, PNode* nodeB);
     48    bool overlapTest(OBB* boxA, OBB* boxB, WorldEntity* nodeA, WorldEntity* nodeB);
    4949
    5050  protected:
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