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Ignore:
Timestamp:
Aug 15, 2005, 8:59:02 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: changed the collision detection interface again slightly to make it more useable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/lib/collision_detection/bv_tree_node.h

    r4836 r5028  
    1515class BVTree;
    1616class PNode;
     17class WorldEntity;
    1718template<class T> class tList;
    1819
     
    2930  inline const int getIndex() { return this->treeIndex; }
    3031
    31   virtual void collideWith(BVTreeNode* treeNode, PNode* nodeA, PNode* nodeB) = NULL;
     32  virtual void collideWith(BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB) = NULL;
    3233
    3334  virtual void drawBV(int depth, int drawMode) = NULL;
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