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Changeset 4991 in orxonox.OLD for orxonox/trunk/src/lib/coord/p_node.cc


Ignore:
Timestamp:
Aug 12, 2005, 5:22:08 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: the thing with the rotation is again above my insight…
have to do this later, but the effect works
hit 2 to focus to the Player and realease 2 to focus back again

File:
1 edited

Legend:

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  • orxonox/trunk/src/lib/coord/p_node.cc

    r4990 r4991  
    483483  parentNode->addChild(this);
    484484
     485/*  if (this->parentMode & PNODE_ROTATE_MOVEMENT)
     486  this->setRelCoor(parent->getRelDir().apply(tmpV - parent->getAbsCoor()));
     487  else*/
    485488  this->setRelCoor(tmpV - parentNode->getAbsCoor());
     489
    486490  this->setRelDir(tmpQ - parentNode->getAbsDir());
    487491}
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